
Target City - 3DExtractor
A downloadable tool for Windows
Target City project gets a new feature. We already accomplished Static mesh download, giving players the opportunity to own assets like guns used in game, but now we have expanded that option to dynamic assets, such as characters that have animations. The first in line is our Blade Zombie. Currently in Target City - Hotzone we have Enforcers, but that is because we didn't manage to make our blade zombies in time. On the video you can se a demonstration of how animated character can be paused and a pose from the animation selected and extracted as an STL file that was then imported in to Blender. The file is a high poly 3D print ready file that when extracted has some 800mb, large yes but this is still a prototype version of the functionality.
There is no installation required, its an Unreal Engine 5.4 project shipped as Development, so console messages are still visible on screen. Just download, unpack and double-click the .exe icon in the main folder.
Disclaimer:
This program is currently still in development, and minor bugs or issues may be present. I do not guarantee its functionality or compatibility with all systems.
Special thanks to:
Kovaliou Mikita - 2d Art Design
https://www.fiverr.com/nikitoss220
Khrono Paradox - 3d Character Design
https://www.fiverr.com/khrono_paradox
Updated | 23 days ago |
Status | In development |
Category | Tool |
Platforms | Windows |
Author | trifunovt |
Made with | Unreal Engine |
Tags | 3D, Asset Pack, Experimental, Kickstarter, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Homepage, Discord, Instagram, YouTube |
Download
Click download now to get access to the following files:
Development log
- 3DExtractor-1.127 days ago
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